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1. Trinity 1.2 Feedback thread - Mac - in Macintosh [original thread]
another person with an issue here, bug report sent in...
- by Astatine Eightyfive - at 2008.04.18 05:09:00
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2. The Numerous posts on these forums regarding skirmishes and battles - in Corporation, Alliance and Organization Discussions [original thread]
I personally would be grateful if an enterprising forum warrior would want to put together an index thread, and maybe even group them based on PoV and/or which front. 0.0 names can be cryptic, and I know quite a few, but some of them still make ??...
- by Astatine Eightyfive - at 2007.02.12 02:38:00
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3. What is 'memory mapping' option in EVE ? - in EVE Technology Lab [original thread]
Edited by: Astatine Eightyfive on 17/09/2006 04:11:50 I might be wrong, but... umm, Read this: Linkage
- by Astatine Eightyfive - at 2006.09.17 04:12:00
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4. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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5. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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6. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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7. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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8. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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9. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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10. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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11. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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12. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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13. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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14. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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15. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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16. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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17. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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18. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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19. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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20. Kill/Loss Mail Upgrades - in Player Features and Ideas Discussion [original thread]
It's 2006... you've got a new cluster of sexay opterons... can we stop truncating the killmails? I can't imagine the extra 1-2kb of bandwidth everytime someone gets killed would add up to more than a half meg/sec bandwidth. On more of a wishlis...
- by Astatine Eightyfive - at 2006.02.27 00:28:00
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